Trademark Overview
On Saturday, March 12, 2022, a trademark application was filed for DEATHMATCHES CLUB with the United States Patent and Trademark Office. The USPTO has given the DEATHMATCHES CLUB trademark a serial number of 97309035. The federal status of this trademark filing is ABANDONED - FAILURE TO RESPOND OR LATE RESPONSE as of Friday, April 14, 2023. This trademark is owned by ZEVENTS, LLC. The DEATHMATCHES CLUB trademark is filed in the Computer & Software Products & Electrical & Scientific Products, Education & Entertainment Services, and Computer & Software Services & Scientific Services categories with the following description:
Entertainment services, namely, providing online video games; Production of video and computer game software; Providing on-line computer games; Entertainment services, namely, providing temporary use of non-downloadable electronic games; Entertainment services, namely, providing on-line computer games; Special event planning for social entertainment; Entertainment services in the nature of organizing and conducting electronic game competitions, exhibitions and events rendered live and through broadcast and digital media; Entertainment services, namely, arranging and conducting of entertainment shows, competitions, exhibitions and performances in the field of video and computer games; Entertainment services, namely, organizing exhibits composed of interactive displays, participatory activities, live performances, and contests involving electronic game competitions; Entertainment services in the nature of live electronic game competitions; Entertainment services in the nature of producti...
Non-fungible tokens (NFTs); Downloadable art image files authenticated by non-fungible tokens; Downloadable computer software in the nature of non-fungible tokens; Non-fungible tokens used with blockchain technology, namely, downloadable image and multimedia files containing artwork; Downloadable digital art; Downloadable computer game software for use on mobile and cellular phones; Downloadable game software
Non-downloadable virtual goods, namely, non-fungible tokens; Non-downloadable virtual goods, namely, a collectible series of non-fungible tokens; Non-downloadable virtual goods, namely, a collectible series of images as embodied in non-fungible tokens; Non-downloadable virtual goods, namely, non-fungible tokens used with blockchain technology; Non-downloadable virtual goods, namely, non-fungible tokens used with a distributed ledger; Non-downloadable virtual goods, namely, digital collectible images using non-fungible tokens and blockchain technology; Authentication and certification of data relating to non-fungible tokens via blockchains