Trademark Overview
On Thursday, September 19, 2024, a trademark application was filed for CYBERDYME VRHR with the United States Patent and Trademark Office. The USPTO has given the CYBERDYME VRHR trademark a serial number of 98758502. The federal status of this trademark filing is APPROVED FOR PUBLICATION as of Wednesday, April 9, 2025. This trademark is owned by Cyberdyme Inc.. The CYBERDYME VRHR trademark is filed in the Computer & Software Products & Electrical & Scientific Products and Computer & Software Services & Scientific Services categories with the following description:
Downloadable software for users to view simultaneously and control videos, images, and sound on virtual reality headsets of others; Downloadable software for users to accumulate, track, and organize data from training modules regarding user engagement, learning patterns, and recruitment preferences; Downloadable software for assisting human resources educators to conduct training programs for others through virtual reality headsets; Downloadable software for users to control digital courses in the field of human resources training, employee development, and recruitment for others; Downloadable software for virtual reality headset users to view and participate in educational modules; Downloadable software for playing digital courses in the field of human resources training, employee development, and recruitment for others
Providing a website featuring technology that enables users to view simultaneously and control videos, images, and sound on virtual reality headsets of others; Providing temporary use of online, non-downloadable software for users to view simultaneously and control videos, images, and sound on virtual reality headsets of others; Providing a website featuring technology that enables users to accumulate, track, and organize data from training modules regarding user engagement, learning patterns, and recruitment preferences; Providing temporary use of online, non-downloadable software for users to accumulate, track, and organize data from training modules regarding user engagement, learning patterns, and recruitment preferences; Providing a website featuring technology that enables users to conduct training programs for others through virtual reality headsets; Providing temporary use of online, non-downloadable software for assisting human resources educators to conduct training programs ...
