CYBER WARGAME Trademark

Trademark Overview


On Friday, March 22, 2024, a trademark application was filed for CYBER WARGAME with the United States Patent and Trademark Office. The USPTO has given the CYBER WARGAME trademark a serial number of 98462877. The federal status of this trademark filing is PUBLICATION/ISSUE REVIEW COMPLETE as of Monday, February 3, 2025. This trademark is owned by GAME PARTNERS. The CYBER WARGAME trademark is filed in the Toys & Sporting Goods Products, Computer & Software Products & Electrical & Scientific Products, and Education & Entertainment Services categories with the following description:

Coaching, namely, providing of education and coaching services in the field of cybersecurity; education services, namely, providing workshops and teaching via serious game sessions in the field of cybersecurity; corporate training services; entertainment services, namely, providing on-line interactive computer games; provision of on-line interactive computer games; organization of educational games; IT training services for raising awareness of IT uses and threats

Software, namely, recorded video game programs; recorded computer game software for use with on-line interactive games

Games, namely, playing cards, table-top games, board games, quiz games
cyber wargame

General Information


Serial Number98462877
Word MarkCYBER WARGAME
Filing DateFriday, March 22, 2024
Status681 - PUBLICATION/ISSUE REVIEW COMPLETE
Status DateMonday, February 3, 2025
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing3 - Illustration: Drawing or design which also includes word(s) / letter(s) / number(s)
Published for Opposition DateTuesday, February 25, 2025

Trademark Statements


Goods and ServicesCoaching, namely, providing of education and coaching services in the field of cybersecurity; education services, namely, providing workshops and teaching via serious game sessions in the field of cybersecurity; corporate training services; entertainment services, namely, providing on-line interactive computer games; provision of on-line interactive computer games; organization of educational games; IT training services for raising awareness of IT uses and threats
Description of MarkThe mark consists of a stylized blue shield design, overlapping the shield is the stylized wording "CYBER" in black with white outlining and detailing. Underneath the wording "CYBER" is the stylized wording "WARGAME" with "WAR" in red and "GAME" in blue, both also featuring white detailing and outlining; the red coloring in the letter "R" and the blue coloring in the letter "G" in "WARGAME" fade into the color purple where the letters touch.
Goods and ServicesSoftware, namely, recorded video game programs; recorded computer game software for use with on-line interactive games
Goods and ServicesGames, namely, playing cards, table-top games, board games, quiz games
Pseudo MarkCYBER WAR GAME
Indication of Colors claimedThe color(s) blue, white, black, red, and purple is/are claimed as a feature of the mark.
NOT AVAILABLECYBER

Classification Information


International Class028 - Games and playthings; gymnastic and sporting articles not included in other classes; decorations for Christmas trees.
US Class Codes022, 023, 038, 050
Class Status Code6 - Active
Class Status DateFriday, March 22, 2024
Primary Code028
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateFriday, March 22, 2024
Primary Code009
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class041 - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes100, 101, 107
Class Status Code6 - Active
Class Status DateFriday, March 22, 2024
Primary Code041
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

Trademark Owner History


Party NameGAME PARTNERS
Party Type10 - Original Applicant
Legal Entity Type99 - Other
AddressNIORT 79000
FR

Trademark Events


Event DateEvent Description
Friday, March 22, 2024NEW APPLICATION ENTERED
Monday, August 19, 2024NOTICE OF DESIGN SEARCH CODE E-MAILED
Monday, August 19, 2024NEW APPLICATION OFFICE SUPPLIED DATA ENTERED
Thursday, October 17, 2024NOTIFICATION OF NON-FINAL ACTION E-MAILED
Thursday, October 17, 2024NON-FINAL ACTION E-MAILED
Monday, September 30, 2024ASSIGNED TO EXAMINER
Thursday, October 17, 2024NON-FINAL ACTION WRITTEN
Friday, January 10, 2025CORRESPONDENCE RECEIVED IN LAW OFFICE
Friday, January 10, 2025TEAS RESPONSE TO OFFICE ACTION RECEIVED
Friday, January 10, 2025TEAS/EMAIL CORRESPONDENCE ENTERED
Thursday, January 30, 2025EXAMINERS AMENDMENT -WRITTEN
Thursday, January 30, 2025EXAMINER'S AMENDMENT ENTERED
Thursday, January 30, 2025APPROVED FOR PUB - PRINCIPAL REGISTER
Thursday, January 30, 2025NOTIFICATION OF EXAMINERS AMENDMENT E-MAILED
Thursday, January 30, 2025EXAMINERS AMENDMENT E-MAILED
Wednesday, February 19, 2025NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED