Trademark Overview
On Wednesday, October 26, 2022, a trademark application was filed for CUBIM with the United States Patent and Trademark Office. The USPTO has given the CUBIM trademark a serial number of 97648776. The federal status of this trademark filing is ABANDONED - FAILURE TO RESPOND OR LATE RESPONSE as of Monday, November 27, 2023. This trademark is owned by Creverse, Inc.. The CUBIM trademark is filed in the Computer & Software Products & Electrical & Scientific Products, Paper & Printed Material Products, Clothing & Apparel Products, Toys & Sporting Goods Products, and Education & Entertainment Services categories with the following description:
Film production, other than advertising films; provision of educational services at children experience center; arranging/organizing/hosting/conducting events and competitions for education purposes; publication of educational materials; psychic consultancy academies; educational and instruction services for conducting field studies in relation to children's education; provision of play facilities for children; providing information relating to language education; english language academies; kindergarten services; foreign language academies; foreign language academies; kindergarten services; production of audio recordings; education courses through the internet; providing online electronic publications, not downloadable; game services provided online from a computer network; online provider of avatar-related content; online provider of image files that cannot be downloaded (comprise metaverse avatars); operation of virtual reality(AR) experience center (leisure facility); virtual reali...
MP3 players; educational software; downloadable music files; computer application software for mobile phones; electronic publications, downloadable; downloadable electronic coupons; downloadable electronic study books or papers; animated cartoons; audiovisual teaching apparatus; pre-recorded music electronic media; pre-recorded non-musical electronic media, excluding computer software; apparatus for broadcasting, recording, transmission or reproduction of sound, data or images; electric telecommunications apparatus; computers; tablet PCs; tablet computers; downloadable mobile game software; software to create and develop metaverse avatars; downloadable image files (metaverse avatar-related content); virtual stationery; virtual clothing; virtual hat; virtual umbrella; virtual toy; virtual print; computer software for creating/editing/sharing/transmitting digital photos/videos/images/emojis/avatars/emoticons/text and augmented reality content via global computer networks; software for pr...
Butterfly nets; covers for golf club heads; fishing tackle; stuffed dolls; supporters for sports; toys for domestic pets; games; games and playthings; toys; dolls; toys; ornaments for Christmas trees, except illumination articles and confectionery
Teaching materials; drawings; biological models for educational purpose; stationery; paper for printing photographs; office requisites, except furniture; books; printed matter not including books and periodicals; periodicals; printed publications; writing implements; pen and pencil boxes; modelling clay; study books or papers; school supplies, namely, stationery
Outerclothing; dresses; dress shirts; caps being headwear; blouses; stockings; sports wear; footwear; fittings of metal for footwear; socks; suspender belts for women; dress shirts; overcoats (except wear for exclusive use for sports and Korean traditional dress); clothing; belts for clothing; blue jeans; coats; pants; hanbok, namely, Korean traditional clothing