CRANIUM CONGA Trademark

Trademark Overview


On Friday, November 30, 2001, a trademark application was filed for CRANIUM CONGA with the United States Patent and Trademark Office. The USPTO has given the CRANIUM CONGA trademark a serial number of 78096042. The federal status of this trademark filing is ABANDONED - NO STATEMENT OF USE FILED as of Friday, April 30, 2004. This trademark is owned by Cranium Inc.. The CRANIUM CONGA trademark is filed in the Education & Entertainment Services category with the following description:

Educational and entertainment services, namely, providing an interactive database whereby users create customized card sets, workbooks, notepads and training materials in the field of team building, leadership and training and for use with a parlor game; educational and entertainment services, namely conducting classes, seminars, conferences, workshops and computer training in the field of team building, leadership, and training, and developing educational and entertainment materials for others in the field of team building, leadership and training; developing for others of parlor games and online interactive games for use in the workplace to educate and entertain

General Information


Serial Number78096042
Word MarkCRANIUM CONGA
Filing DateFriday, November 30, 2001
Status606 - ABANDONED - NO STATEMENT OF USE FILED
Status DateFriday, April 30, 2004
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing1000 - Typeset: Word(s) / letter(s) / number(s)
Published for Opposition DateTuesday, August 6, 2002

Trademark Statements


Goods and ServicesEducational and entertainment services, namely, providing an interactive database whereby users create customized card sets, workbooks, notepads and training materials in the field of team building, leadership and training and for use with a parlor game; educational and entertainment services, namely conducting classes, seminars, conferences, workshops and computer training in the field of team building, leadership, and training, and developing educational and entertainment materials for others in the field of team building, leadership and training; developing for others of parlor games and online interactive games for use in the workplace to educate and entertain

Classification Information


International Class041 - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes100, 101, 107
Class Status Code6 - Active
Class Status DateSaturday, December 8, 2001
Primary Code041
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

Trademark Owner History


Party NameCranium Inc.
Party Type20 - Owner at Publication
Legal Entity Type03 - Corporation
AddressSeattle, WA 98101

Party NameCranium Inc.
Party Type10 - Original Applicant
Legal Entity Type03 - Corporation
AddressSeattle, WA 98101

Trademark Events


Event DateEvent Description
Wednesday, June 30, 2004ABANDONMENT - NO USE STATEMENT FILED
Tuesday, April 20, 2004TEAS CHANGE OF CORRESPONDENCE RECEIVED
Tuesday, April 13, 2004PAPER RECEIVED
Friday, November 7, 2003EXTENSION 2 GRANTED
Tuesday, October 28, 2003EXTENSION 2 FILED
Tuesday, October 28, 2003TEAS EXTENSION RECEIVED
Monday, May 19, 2003EXTENSION 1 GRANTED
Wednesday, April 2, 2003EXTENSION 1 FILED
Wednesday, April 2, 2003TEAS EXTENSION RECEIVED
Tuesday, October 29, 2002NOA MAILED - SOU REQUIRED FROM APPLICANT
Tuesday, August 6, 2002PUBLISHED FOR OPPOSITION
Wednesday, July 17, 2002NOTICE OF PUBLICATION
Friday, April 26, 2002APPROVED FOR PUB - PRINCIPAL REGISTER
Friday, April 19, 2002ASSIGNED TO EXAMINER
Friday, April 19, 2002ASSIGNED TO EXAMINER