CONGA Trademark

Trademark Overview


On Wednesday, May 22, 2002, a trademark application was filed for CONGA with the United States Patent and Trademark Office. The USPTO has given the CONGA trademark a serial number of 78130592. The federal status of this trademark filing is ABANDONED - NO STATEMENT OF USE FILED as of Thursday, August 12, 2004. This trademark is owned by Cranium Inc.. The CONGA trademark is filed in the Education & Entertainment Services category with the following description:

Educational and entertainment services, namely, providing an interactive database whereby users create customized card sets, workbooks, notepads and training materials in the field of team building, leadership and training and for use with a parlor game; entertainment services, namely conducting classes, seminars, conferences, workshops and computer training in the field of team building, leadership, and training, and developing educational and entertainment materials for others in the field of team building, leadership and training; developing for others of educational parlor games and online interactive games for use in the workplace to educate and entertain

General Information


Serial Number78130592
Word MarkCONGA
Filing DateWednesday, May 22, 2002
Status606 - ABANDONED - NO STATEMENT OF USE FILED
Status DateThursday, August 12, 2004
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing1000 - Typeset: Word(s) / letter(s) / number(s)
Published for Opposition DateTuesday, November 19, 2002

Trademark Statements


Goods and ServicesEducational and entertainment services, namely, providing an interactive database whereby users create customized card sets, workbooks, notepads and training materials in the field of team building, leadership and training and for use with a parlor game; entertainment services, namely conducting classes, seminars, conferences, workshops and computer training in the field of team building, leadership, and training, and developing educational and entertainment materials for others in the field of team building, leadership and training; developing for others of educational parlor games and online interactive games for use in the workplace to educate and entertain

Classification Information


International Class041 - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes100, 101, 107
Class Status Code6 - Active
Class Status DateWednesday, May 29, 2002
Primary Code041
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

Trademark Owner History


Party NameCranium Inc.
Party Type20 - Owner at Publication
Legal Entity Type03 - Corporation
AddressSeattle, WA 98121

Party NameCranium Inc.
Party Type10 - Original Applicant
Legal Entity Type03 - Corporation
AddressSeattle, WA 98101

Trademark Events


Event DateEvent Description
Tuesday, February 1, 2005ABANDONMENT NOTICE MAILED - NO USE STATEMENT FILED
Tuesday, February 1, 2005ABANDONMENT - NO USE STATEMENT FILED
Friday, August 6, 2004CASE FILE IN TICRS
Monday, April 26, 2004TEAS CHANGE OF CORRESPONDENCE RECEIVED
Monday, April 26, 2004TEAS CHANGE OF CORRESPONDENCE RECEIVED
Tuesday, April 13, 2004PAPER RECEIVED
Thursday, February 5, 2004EXTENSION 2 GRANTED
Thursday, February 5, 2004EXTENSION 2 FILED
Thursday, February 5, 2004TEAS EXTENSION RECEIVED
Thursday, August 14, 2003EXTENSION 1 GRANTED
Monday, August 4, 2003EXTENSION 1 FILED
Monday, August 4, 2003TEAS EXTENSION RECEIVED
Tuesday, February 11, 2003NOA MAILED - SOU REQUIRED FROM APPLICANT
Tuesday, November 19, 2002PUBLISHED FOR OPPOSITION
Wednesday, October 30, 2002NOTICE OF PUBLICATION
Wednesday, September 18, 2002APPROVED FOR PUB - PRINCIPAL REGISTER
Tuesday, September 17, 2002EXAMINER'S AMENDMENT MAILED
Monday, September 16, 2002ASSIGNED TO EXAMINER