CLOUD WORLDS Trademark

Trademark Overview


On Friday, May 31, 2024, a trademark application was filed for CLOUD WORLDS with the United States Patent and Trademark Office. The USPTO has given the CLOUD WORLDS trademark a serial number of 98578114. The federal status of this trademark filing is PUBLISHED FOR OPPOSITION as of Tuesday, February 4, 2025. This trademark is owned by ModCore Inc.. The CLOUD WORLDS trademark is filed in the Computer & Software Services & Scientific Services category with the following description:

Providing online non-downloadable electronic game, computer game, and video game software via a peer-to-peer computer network, virtual private servers, and a global computer network; providing temporary use of non-downloadable electronic game, computer game, and video game software on a peer-to-peer computer network, virtual private servers, and a global computer network; rental of web servers; providing web servers for playing electronic games, computer games, and video games and engaging in social networking; rental of servers to third parties to play electronic games, computer games, video games and engage in social networking; infrastructure as a service (IAAS) services, namely, providing virtual private servers for use by others; infrastructure as a service (IAAS) services, namely, providing virtual private servers for use by others for playing electronic games, computer games, and video games and engaging in social networking; platform as a service (PaaS) services featuring compu...
cloud worlds

General Information


Serial Number98578114
Word MarkCLOUD WORLDS
Filing DateFriday, May 31, 2024
Status686 - PUBLISHED FOR OPPOSITION
Status DateTuesday, February 4, 2025
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing4 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateTuesday, February 4, 2025

Trademark Statements


NOT AVAILABLECLOUD
Goods and ServicesProviding online non-downloadable electronic game, computer game, and video game software via a peer-to-peer computer network, virtual private servers, and a global computer network; providing temporary use of non-downloadable electronic game, computer game, and video game software on a peer-to-peer computer network, virtual private servers, and a global computer network; rental of web servers; providing web servers for playing electronic games, computer games, and video games and engaging in social networking; rental of servers to third parties to play electronic games, computer games, video games and engage in social networking; infrastructure as a service (IAAS) services, namely, providing virtual private servers for use by others; infrastructure as a service (IAAS) services, namely, providing virtual private servers for use by others for playing electronic games, computer games, and video games and engaging in social networking; platform as a service (PaaS) services featuring computer software platforms for playing electronic games, computer games, and video games and engaging in social networking on a peer-to-peer computer network, virtual private servers, and a global computer network; providing temporary use of non-downloadable software, websites, electronic games, computer games, video games, and other applications belonging to third parties on a peer-to-peer computer network, virtual private servers, and a global computer network; providing a software platform and technological infrastructure to enable registered users to play electronic games, computer games, and video games together or against each other and engage in social networking via a peer-to-peer computer network, virtual private servers, and a global computer network; online computer services, namely, creating an online community for registered users to play electronic games, computer games, and video games together or against each other and engage in social networking via a peer-to-peer computer network, virtual private servers, and a global computer network; computer services, namely, creating virtual communities for registered users to play electronic games, computer games, and video games together or against each other, organize groups and events, participate in discussions, and engage in social networking

Classification Information


International Class042 - Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software.
US Class Codes100, 101
Class Status Code6 - Active
Class Status DateFriday, May 31, 2024
Primary Code042
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

Trademark Owner History


Party NameModCore Inc.
Party Type20 - Owner at Publication
Legal Entity Type03 - Corporation
AddressWilmington, DE 19806

Party NameModCore Inc.
Party Type10 - Original Applicant
Legal Entity Type03 - Corporation
AddressWilmington, DE 19806

Trademark Events


Event DateEvent Description
Wednesday, August 14, 2024NEW APPLICATION OFFICE SUPPLIED DATA ENTERED
Friday, May 31, 2024NEW APPLICATION ENTERED
Monday, November 4, 2024TEAS AMENDMENT ENTERED BEFORE ATTORNEY ASSIGNED
Monday, November 4, 2024TEAS VOLUNTARY AMENDMENT RECEIVED
Friday, December 13, 2024ASSIGNED TO EXAMINER
Friday, January 3, 2025NOTIFICATION OF NON-FINAL ACTION E-MAILED
Monday, January 6, 2025NON-FINAL ACTION WRITTEN
Monday, January 6, 2025NON-FINAL ACTION E-MAILED
Monday, January 6, 2025NOTIFICATION OF NON-FINAL ACTION E-MAILED
Tuesday, January 7, 2025CORRESPONDENCE RECEIVED IN LAW OFFICE
Tuesday, January 7, 2025TEAS/EMAIL CORRESPONDENCE ENTERED
Tuesday, January 7, 2025TEAS RESPONSE TO OFFICE ACTION RECEIVED
Wednesday, January 8, 2025APPROVED FOR PUB - PRINCIPAL REGISTER
Wednesday, January 29, 2025NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED
Tuesday, February 4, 2025PUBLISHED FOR OPPOSITION
Tuesday, February 4, 2025OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED
Friday, January 3, 2025NON-FINAL ACTION WRITTEN
Friday, January 3, 2025NON-FINAL ACTION E-MAILED