CHROMATICA Trademark
Trademark Overview
On Thursday, February 5, 2026, a trademark application was filed for CHROMATICA with the United States Patent and Trademark Office. The USPTO has given the CHROMATICA trademark a serial number of 99636151. The federal status of this trademark filing is NON-FINAL ACTION - MAILED as of Wednesday, June 3, 2026. This trademark is owned by Chromatica LLC. The CHROMATICA trademark is filed in the Computer & Software Products & Electrical & Scientific Products, Medical Instrument Products, Advertising, Business and Retail Services, Education & Entertainment Services, and Computer & Software Services & Scientific Services categories with the following description:
downloadable software for markerless motion capture, human pose estimation, and 3D character animation; downloadable software for analyzing human biomechanics and athletic performance; downloadable software for use in video game design, visual effects (VFX) production, and digital media creation; downloadable software for creating and editing digital content for marketing and social media; downloadable software for converting video into 3D spatial data; downloadable mobile applications for capturing and analyzing human movement via mobile device cameras.; downloadable computer software and mobile applications for analyzing video and images using artificial intelligence, computer vision, and machine learning
providing non-downloadable software for processing, analyzing, and synthesizing digital video and images; software as a service (SaaS) services featuring software for spatial computing, 3D world modeling, and markerless motion capture; providing AI-driven software for human pose estimation, skeletal tracking, and biomechanical analysis; providing non-downloadable generative AI software for creating synthetic data, 3D animations, and digital environments; scientific and technological services, namely, research and design in the field of computer vision and spatial intelligence.; providing temporary use of on-line non-downloadable cloud computing software for analyzing video and images using artificial intelligence, computer vision, and machine learning
medical devices and apparatus, namely, software as a medical device (SaMD) for analyzing human gait, posture, and movement for medical and therapeutic purposes; sensors and monitoring devices for medical use in tracking patient mobility and rehabilitation progress; AI-driven diagnostic apparatus for identifying musculoskeletal disorders.
sports instruction services, namely, providing automated analysis of athletic performance and biomechanics via artificial intelligence; providing on-line non-downloadable virtual coaching in the fields of sports, fitness, and golf; educational services, namely, providing data-driven feedback on athletic equipment fitting to improve performance; providing cognitive and physical training for athletes via simulated environments; entertainment services, namely, providing virtual environments for training, gaming, and equipment testing; production of video and computer game software.
Artificial intelligence marketing services, namely, using generative AI to create personalized marketing content, social media posts, and advertising copy for others; business data analysis services using artificial intelligence and computer vision to track consumer behavior and engagement.
General Information
| Serial Number | 99636151 |
| Word Mark | CHROMATICA |
| Filing Date | Thursday, February 5, 2026 |
| Status | 641 - NON-FINAL ACTION - MAILED |
| Status Date | Wednesday, June 3, 2026 |
| Registration Number | 0000000 |
| Registration Date | NOT AVAILABLE |
| Mark Drawing | 4 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form |
| Published for Opposition Date | NOT AVAILABLE |
Trademark Statements
| Goods and Services | downloadable software for markerless motion capture, human pose estimation, and 3D character animation; downloadable software for analyzing human biomechanics and athletic performance; downloadable software for use in video game design, visual effects (VFX) production, and digital media creation; downloadable software for creating and editing digital content for marketing and social media; downloadable software for converting video into 3D spatial data; downloadable mobile applications for capturing and analyzing human movement via mobile device cameras.; downloadable computer software and mobile applications for analyzing video and images using artificial intelligence, computer vision, and machine learning |
| Goods and Services | providing non-downloadable software for processing, analyzing, and synthesizing digital video and images; software as a service (SaaS) services featuring software for spatial computing, 3D world modeling, and markerless motion capture; providing AI-driven software for human pose estimation, skeletal tracking, and biomechanical analysis; providing non-downloadable generative AI software for creating synthetic data, 3D animations, and digital environments; scientific and technological services, namely, research and design in the field of computer vision and spatial intelligence.; providing temporary use of on-line non-downloadable cloud computing software for analyzing video and images using artificial intelligence, computer vision, and machine learning |
| Goods and Services | medical devices and apparatus, namely, software as a medical device (SaMD) for analyzing human gait, posture, and movement for medical and therapeutic purposes; sensors and monitoring devices for medical use in tracking patient mobility and rehabilitation progress; AI-driven diagnostic apparatus for identifying musculoskeletal disorders. |
| Goods and Services | sports instruction services, namely, providing automated analysis of athletic performance and biomechanics via artificial intelligence; providing on-line non-downloadable virtual coaching in the fields of sports, fitness, and golf; educational services, namely, providing data-driven feedback on athletic equipment fitting to improve performance; providing cognitive and physical training for athletes via simulated environments; entertainment services, namely, providing virtual environments for training, gaming, and equipment testing; production of video and computer game software. |
| Goods and Services | Artificial intelligence marketing services, namely, using generative AI to create personalized marketing content, social media posts, and advertising copy for others; business data analysis services using artificial intelligence and computer vision to track consumer behavior and engagement. |
Classification Information
| International Class | 009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus. |
| US Class Codes | 021, 023, 026, 036, 038 |
| Class Status Code | 6 - Active |
| Class Status Date | Thursday, February 5, 2026 |
| Primary Code | 009 |
| First Use Anywhere Date | NOT AVAILABLE |
| First Use In Commerce Date | NOT AVAILABLE |
| International Class | 010 - Surgical, medical, dental, and veterinary apparatus and instruments, artificial limbs, eyes, and teeth; orthopedic articles; suture materials. |
| US Class Codes | 026, 039, 044 |
| Class Status Code | 6 - Active |
| Class Status Date | Thursday, February 5, 2026 |
| Primary Code | 010 |
| First Use Anywhere Date | NOT AVAILABLE |
| First Use In Commerce Date | NOT AVAILABLE |
| International Class | 035 - Advertising; business management; business administration; office functions. |
| US Class Codes | 100, 101, 102 |
| Class Status Code | 6 - Active |
| Class Status Date | Thursday, February 5, 2026 |
| Primary Code | 035 |
| First Use Anywhere Date | NOT AVAILABLE |
| First Use In Commerce Date | NOT AVAILABLE |
| International Class | 041 - Education; providing of training; entertainment; sporting and cultural activities. |
| US Class Codes | 100, 101, 107 |
| Class Status Code | 6 - Active |
| Class Status Date | Thursday, February 5, 2026 |
| Primary Code | 041 |
| First Use Anywhere Date | NOT AVAILABLE |
| First Use In Commerce Date | NOT AVAILABLE |
| International Class | 042 - Scientific and technological services and research and design relating thereto; industrial analysis and research services; design and development of computer hardware and software. |
| US Class Codes | 100, 101 |
| Class Status Code | 6 - Active |
| Class Status Date | Thursday, February 5, 2026 |
| Primary Code | 042 |
| First Use Anywhere Date | NOT AVAILABLE |
| First Use In Commerce Date | NOT AVAILABLE |
Trademark Owner History
| Party Name | Chromatica LLC |
| Party Type | 10 - Original Applicant |
| Legal Entity Type | 16 - Limited Liability Company |
| Address | Newport Beach, CA 92661 US |
Trademark Events
| Event Date | Event Description |
| Thursday, February 5, 2026 | NEW APPLICATION ENTERED |
| Thursday, February 5, 2026 | APPLICATION FILING RECEIPT MAILED |
| Monday, June 1, 2026 | NEW APPLICATION OFFICE SUPPLIED DATA ENTERED |
| Wednesday, June 3, 2026 | ASSIGNED TO EXAMINER |
| Wednesday, June 3, 2026 | NON-FINAL ACTION WRITTEN |
| Wednesday, June 3, 2026 | NON-FINAL ACTION E-MAILED |
| Wednesday, June 3, 2026 | NOTIFICATION OF NON-FINAL ACTION E-MAILED |