CANDY STORY Trademark

Trademark Overview


On Wednesday, December 5, 2018, a trademark application was filed for CANDY STORY with the United States Patent and Trademark Office. The USPTO has given the CANDY STORY trademark a serial number of 88218651. The federal status of this trademark filing is REGISTERED as of Tuesday, July 14, 2020. This trademark is owned by Shenzhen QiXunXinYou Technology Co., Ltd.. The CANDY STORY trademark is filed in the Computer & Software Products & Electrical & Scientific Products category with the following description:

Computer game software downloadable from a global computer network; Computer game software for personal computers and home video game consoles; Computer game software for use on mobile and cellular phones; Computer software and firmware for playing games of chance on any computerized platform, including dedicated gaming consoles, video based slot machines, reel based slot machines, and video lottery terminals; Computer software, namely, game engine software for video game development and operation; Downloadable computer game programs; Downloadable computer game software via a global computer network and wireless devices; Downloadable electronic game programs; Downloadable electronic game software for use on mobile and cellular phones, handheld computers; Electronic game software; Electronic game software for cellular telephones; Electronic game software for handheld electronic devices; Electronic game software for wireless devices; Game software; Gaming software that generates or displ...
candy story

General Information


Serial Number88218651
Word MarkCANDY STORY
Filing DateWednesday, December 5, 2018
Status700 - REGISTERED
Status DateTuesday, July 14, 2020
Registration Number6102968
Registration DateTuesday, July 14, 2020
Mark Drawing4 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateTuesday, March 26, 2019

Trademark Statements


Goods and ServicesComputer game software downloadable from a global computer network; Computer game software for personal computers and home video game consoles; Computer game software for use on mobile and cellular phones; Computer software and firmware for playing games of chance on any computerized platform, including dedicated gaming consoles, video based slot machines, reel based slot machines, and video lottery terminals; Computer software, namely, game engine software for video game development and operation; Downloadable computer game programs; Downloadable computer game software via a global computer network and wireless devices; Downloadable electronic game programs; Downloadable electronic game software for use on mobile and cellular phones, handheld computers; Electronic game software; Electronic game software for cellular telephones; Electronic game software for handheld electronic devices; Electronic game software for wireless devices; Game software; Gaming software that generates or displays wager outcomes of gaming machines; Graphical user interface software; Interactive game software; Interactive multimedia software featuring audio and video information for patients on the subject of treatments, procedures and alternatives related to dentistry; Video game software; Virtual reality game software

Classification Information


International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateWednesday, December 26, 2018
Primary Code009
First Use Anywhere DateThursday, February 21, 2019
First Use In Commerce DateThursday, February 21, 2019

Trademark Owner History


Party NameShenzhen QiXunXinYou Technology Co., Ltd.
Party Type30 - Original Registrant
Legal Entity Type99 - Other
AddressShenzhen 518000
CN

Party NameShenzhen QiXunXinYou Technology Co., Ltd.
Party Type20 - Owner at Publication
Legal Entity Type99 - Other
AddressShenzhen 518000
CN

Party NameShenzhen QiXunXinYou Technology Co., Ltd.
Party Type10 - Original Applicant
Legal Entity Type16 - Limited Liability Company
AddressDistrict, Shenzhen 518000
CN

Trademark Events


Event DateEvent Description
Thursday, February 14, 2019APPROVED FOR PUB - PRINCIPAL REGISTER
Saturday, December 8, 2018NEW APPLICATION ENTERED
Wednesday, December 26, 2018NEW APPLICATION OFFICE SUPPLIED DATA ENTERED
Thursday, February 14, 2019ASSIGNED TO EXAMINER
Wednesday, March 6, 2019NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED
Tuesday, March 19, 2019TEAS POST PUBLICATION AMENDMENT RECEIVED
Monday, April 22, 2019POST PUBLICATION AMENDMENT - ENTERED
Thursday, April 25, 2019EXTENSION OF TIME TO OPPOSE RECEIVED
Friday, July 26, 2019OPPOSITION INSTITUTED NO. 999999
Tuesday, March 26, 2019PUBLISHED FOR OPPOSITION
Tuesday, March 26, 2019OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED
Thursday, April 18, 2019ASSIGNED TO PETITION STAFF
Monday, February 24, 2020OPPOSITION TERMINATED NO. 999999
Monday, February 24, 2020TTAB RELEASE CASE TO TRADEMARKS
Monday, February 24, 2020OPPOSITION DISMISSED NO. 999999
Tuesday, April 7, 2020NOA E-MAILED - SOU REQUIRED FROM APPLICANT
Friday, May 8, 2020TEAS STATEMENT OF USE RECEIVED
Friday, May 8, 2020USE AMENDMENT FILED
Saturday, May 23, 2020CASE ASSIGNED TO INTENT TO USE PARALEGAL
Saturday, May 23, 2020STATEMENT OF USE PROCESSING COMPLETE
Tuesday, June 9, 2020NOTICE OF ACCEPTANCE OF STATEMENT OF USE E-MAILED
Tuesday, July 14, 2020REGISTERED-PRINCIPAL REGISTER
Monday, July 14, 2025COURTESY REMINDER - SEC. 8 (6-YR) E-MAILED
Monday, June 8, 2020ALLOWED PRINCIPAL REGISTER - SOU ACCEPTED