CANDY BOMB Trademark

Trademark Overview


On Monday, January 7, 2019, a trademark application was filed for CANDY BOMB with the United States Patent and Trademark Office. The USPTO has given the CANDY BOMB trademark a serial number of 88252787. The federal status of this trademark filing is REGISTERED as of Tuesday, March 31, 2020. This trademark is owned by Shenzhen QiXunXinYou Technology Co., Ltd.. The CANDY BOMB trademark is filed in the Computer & Software Products & Electrical & Scientific Products category with the following description:

Computer game software downloadable from a global computer network; Downloadable game software; Downloadable computer game software; Downloadable computer game software for gaming machines, namely, slot machines and video lottery terminals; Downloadable computer game software for personal computers and home video game consoles; Downloadable computer game software for use on mobile and cellular phones; Downloadable computer game software via a global computer network and wireless devices; Downloadable computer software, namely, game engine software for video game development and operation; Downloadable electronic game software; Downloadable electronic game software for cellular telephones; Downloadable electronic game software for handheld electronic devices; Downloadable electronic game software for use on mobile and cellular phones, handheld computers; Downloadable electronic game software for wireless devices; Downloadable interactive game software; Downloadable video game software; ...
candy bomb

General Information


Serial Number88252787
Word MarkCANDY BOMB
Filing DateMonday, January 7, 2019
Status700 - REGISTERED
Status DateTuesday, March 31, 2020
Registration Number6021682
Registration DateTuesday, March 31, 2020
Mark Drawing4000 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateTuesday, April 2, 2019

Trademark Statements


Goods and ServicesComputer game software downloadable from a global computer network; Downloadable game software; Downloadable computer game software; Downloadable computer game software for gaming machines, namely, slot machines and video lottery terminals; Downloadable computer game software for personal computers and home video game consoles; Downloadable computer game software for use on mobile and cellular phones; Downloadable computer game software via a global computer network and wireless devices; Downloadable computer software, namely, game engine software for video game development and operation; Downloadable electronic game software; Downloadable electronic game software for cellular telephones; Downloadable electronic game software for handheld electronic devices; Downloadable electronic game software for use on mobile and cellular phones, handheld computers; Downloadable electronic game software for wireless devices; Downloadable interactive game software; Downloadable video game software; Downloadable virtual reality game software; Recorded game software; Recorded computer game software; Recorded video game software; Wireless communication device featuring voice, data and image transmission including voice, text and picture messaging, a video and still image camera, also functional to purchase music, games, video and software applications over the air for downloading to the device

Classification Information


International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateMonday, January 28, 2019
Primary Code009
First Use Anywhere DateTuesday, April 11, 2017
First Use In Commerce DateTuesday, April 11, 2017

Trademark Owner History


Party NameShenzhen QiXunXinYou Technology Co., Ltd.
Party Type30 - Original Registrant
Legal Entity Type99 - Other
AddressDistrict, Shenzhen 518000
CN

Party NameShenzhen QiXunXinYou Technology Co., Ltd.
Party Type20 - Owner at Publication
Legal Entity Type99 - Other
AddressDistrict, Shenzhen 518000
CN

Party NameShenzhen QiXunXinYou Technology Co., Ltd.
Party Type10 - Original Applicant
Legal Entity Type16 - Limited Liability Company
AddressDistrict, Shenzhen 518000
CN

Trademark Events


Event DateEvent Description
Tuesday, March 31, 2020REGISTERED-PRINCIPAL REGISTER
Wednesday, February 26, 2020TTAB RELEASE CASE TO TRADEMARKS
Wednesday, February 26, 2020OPPOSITION TERMINATED NO. 999999
Wednesday, February 26, 2020OPPOSITION DISMISSED NO. 999999
Friday, August 2, 2019OPPOSITION INSTITUTED NO. 999999
Thursday, April 25, 2019EXTENSION OF TIME TO OPPOSE RECEIVED
Monday, April 22, 2019CHANGES/CORRECTIONS AFTER PUB APPROVAL ENTERED
Thursday, April 18, 2019ASSIGNED TO PETITION STAFF
Tuesday, April 2, 2019OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED
Tuesday, April 2, 2019PUBLISHED FOR OPPOSITION
Tuesday, March 19, 2019TEAS POST PUBLICATION AMENDMENT RECEIVED
Wednesday, March 13, 2019NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED
Friday, February 15, 2019APPROVED FOR PUB - PRINCIPAL REGISTER
Thursday, February 14, 2019ASSIGNED TO EXAMINER
Monday, January 28, 2019NEW APPLICATION OFFICE SUPPLIED DATA ENTERED IN TRAM
Thursday, January 10, 2019NEW APPLICATION ENTERED IN TRAM