Trademark Overview
On Sunday, March 8, 2026, a trademark application was filed for BRIGHTEN LEARNING with the United States Patent and Trademark Office. The USPTO has given the BRIGHTEN LEARNING trademark a serial number of 99689446. The federal status of this trademark filing is NEW APPLICATION - RECORD INITIALIZED NOT ASSIGNED TO EXAMINER as of Sunday, March 8, 2026. This trademark is owned by Brighten Learning, Inc.. The BRIGHTEN LEARNING trademark is filed in the Computer & Software Products & Electrical & Scientific Products, Toys & Sporting Goods Products, and Computer & Software Services & Scientific Services categories with the following description:
Apparatus for speech recording and replaying; Downloadable children's educational software; Recorded children's educational software; Computer game cartridges; Computer game equipment, namely, discs; Computer game programs downloadable via the Internet; Computer game programmes downloadable via the Internet; Downloadable computer game software; Recorded computer virtual reality game software; Computer game software downloadable from a global computer network; Downloadable computer game software for personal computers and home video game consoles; Downloadable computer game software for use on mobile and cellular phones; Downloadable game software for use on mobile phones, ipads, android devices, laptops, desktops; Downloadable computer game programs; Downloadable video and computer game programs; Downloadable interactive multimedia computer game programs; Downloadable computer game programmes; Downloadable computer programs for video and computer games; Downloadable interactive game pr...
Designing and developing computer game software and video game software for use with computers, video game program systems and computer networks; Software as a service (SAAS) services featuring software for educational games; Software as a service (SAAS) services featuring software for social emotional learning; Platform as a service (PAAS) featuring computer software platforms for ame hosting, multiplayer support, and content; Infrastructure as a service (IAAS) services, namely, hosting computer software platforms for educational software; Providing online non-downloadable game software; Providing online non-downloadable game programs
Electronic educational game machines for children; Children's educational games for developing special emotional, career, mindfulness and other skills; Educational toys for teaching math principles to children, namely, manipulative blocks for displaying patterns and groupings; Educational toys for teaching and testing knowledge relating to language, mindfulness, social emotional learning; Children's educational toys for developing fine motor, oral language, numbers, counting, colors and alphabet skills sold in a fabric bag which has a clear vinyl window for viewing small trinkets and toys securely contained within the bag itself