BPM: BULLETS PER MINUTE Trademark

Trademark Overview


On Monday, September 9, 2024, a trademark application was filed for BPM: BULLETS PER MINUTE with the United States Patent and Trademark Office. The USPTO has given the BPM: BULLETS PER MINUTE trademark a serial number of 98740459. The federal status of this trademark filing is NEW APPLICATION - RECORD INITIALIZED NOT ASSIGNED TO EXAMINER as of Monday, September 9, 2024. This trademark is owned by Awe Interactive Limited. The BPM: BULLETS PER MINUTE trademark is filed in the Toys & Sporting Goods Products, Computer & Software Products & Electrical & Scientific Products, and Education & Entertainment Services categories with the following description:

Entertainment services, namely, providing electronic, computer and video games provided by means of the Internet; internet games, namely, providing non-downloadable computer games via the internet; Providing online video games; Entertainment services sharing computer games; Provision of online computer games; provision of non-downloadable computer games played via a global computer network; providing interactive entertainment services, namely, providing temporary use of non-downloadable electronic games; Providing interactive multi-player computer games via the internet and electronic communication networks; arranging and conducting competitions for video game and e-sports players; entertainment services, namely, arranging, organizing and producing live gaming and e-sports events and competitions; organizing, conducting and operating video game tournaments; organization of gaming competitions, namely, organizing electronic, computer and video game competitions; entertainment services i...

Computer software; games software; games software for use with video games consoles; interactive games software; computer game software; video game software; virtual reality games software; downloadable computer game software; downloadable video game software; interactive entertainment computer software for video games; data recorded electronically from the Internet, namely, recorded computer game programs; discs, tapes, cartridges, and CD-ROMs, all bearing computer games software or video games; computer software for gathering, processing, monitoring, analysing, managing and reporting information concerning usage and performance of software, applications, computer and video games, websites, virtual worlds and audio visual content; information stored on electronic, magnetic and/or by optical means, namely, CDs and DVDs; downloadable electronic publications in the nature of magazines in the field of video games; electronic notice boards; downloadable applications for mobile devices; sof...

Toys, games and playthings; action figures; Toy guns; Toy water guns; handheld computer games; arcade games; bobble head dolls; collectible toy figurines; dice games; tabletop games; board games; fantasy character toys; gaming keyboards; gaming headsets; gaming mice; playing cards; plush toys; trading cards for games; party balloons; party poppers (party novelties); Party favours in the nature of small toys; Paper party hats; toy masks; balls for games
bpm: bullets per minute

General Information


Serial Number98740459
Word MarkBPM: BULLETS PER MINUTE
Filing DateMonday, September 9, 2024
Status630 - NEW APPLICATION - RECORD INITIALIZED NOT ASSIGNED TO EXAMINER
Status DateMonday, September 9, 2024
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing4 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateNOT AVAILABLE

Trademark Statements


Goods and ServicesEntertainment services, namely, providing electronic, computer and video games provided by means of the Internet; internet games, namely, providing non-downloadable computer games via the internet; Providing online video games; Entertainment services sharing computer games; Provision of online computer games; provision of non-downloadable computer games played via a global computer network; providing interactive entertainment services, namely, providing temporary use of non-downloadable electronic games; Providing interactive multi-player computer games via the internet and electronic communication networks; arranging and conducting competitions for video game and e-sports players; entertainment services, namely, arranging, organizing and producing live gaming and e-sports events and competitions; organizing, conducting and operating video game tournaments; organization of gaming competitions, namely, organizing electronic, computer and video game competitions; entertainment services in the form of electronic, computer and video games provided by means of the Internet, mobile telephone and other remote communications device; advisory and consultancy services in connection with the foregoing
Goods and ServicesComputer software; games software; games software for use with video games consoles; interactive games software; computer game software; video game software; virtual reality games software; downloadable computer game software; downloadable video game software; interactive entertainment computer software for video games; data recorded electronically from the Internet, namely, recorded computer game programs; discs, tapes, cartridges, and CD-ROMs, all bearing computer games software or video games; computer software for gathering, processing, monitoring, analysing, managing and reporting information concerning usage and performance of software, applications, computer and video games, websites, virtual worlds and audio visual content; information stored on electronic, magnetic and/or by optical means, namely, CDs and DVDs; downloadable electronic publications in the nature of magazines in the field of video games; electronic notice boards; downloadable applications for mobile devices; software applications for mobile devices; digital music downloadable from the internet; Virtual reality software; virtual reality goggles, glasses and headsets; virtual reality software for playing virtual reality games; virtual reality software for communication; headsets for virtual reality games; virtual reality (VR) motion simulators; virtual reality headsets adapted for use in playing video games; musical recordings in the form of discs; Downloadable virtual goods, namely, clothing, headgear, footwear, avatars, bags, vehicles, weapons, toys, art, skins, trading cards, buildings and armour; Digital works of art authenticated by non-fungible tokens (NFTs); Computer software, namely, clothing, headgear, footwear, avatars, bags, vehicles, weapons, toys, art, skins, trading cards, buildings and armour, all authenticated by NFTs; Audio books; downloadable image files; sunglasses; cases, straps and chains for sunglasses; camera cases; mobile phone covers and cases; leather cases for mobile phones; mobile telephone games; mobile telephone cases and covers; laptop carrying cases; cases adapted for tablet computers; computer mouse pads
Goods and ServicesToys, games and playthings; action figures; Toy guns; Toy water guns; handheld computer games; arcade games; bobble head dolls; collectible toy figurines; dice games; tabletop games; board games; fantasy character toys; gaming keyboards; gaming headsets; gaming mice; playing cards; plush toys; trading cards for games; party balloons; party poppers (party novelties); Party favours in the nature of small toys; Paper party hats; toy masks; balls for games

Classification Information


International Class028 - Games and playthings; gymnastic and sporting articles not included in other classes; decorations for Christmas trees.
US Class Codes022, 023, 038, 050
Class Status Code6 - Active
Class Status DateMonday, September 9, 2024
Primary Code028
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateMonday, September 9, 2024
Primary Code009
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class041 - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes100, 101, 107
Class Status Code6 - Active
Class Status DateMonday, September 9, 2024
Primary Code041
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

Trademark Owner History


Party NameAwe Interactive Limited
Party Type10 - Original Applicant
Legal Entity Type24 - NOT AVAILABLE
AddressClifton, Shefford SG175HA
GB

Trademark Events


Event DateEvent Description
Monday, September 9, 2024NEW APPLICATION ENTERED