BLAME TO CRUSH Trademark

Trademark Overview


On Monday, September 17, 2018, a trademark application was filed for BLAME TO CRUSH with the United States Patent and Trademark Office. The USPTO has given the BLAME TO CRUSH trademark a serial number of 88119431. The federal status of this trademark filing is ABANDONED - NO STATEMENT OF USE FILED as of Monday, June 8, 2020. This trademark is owned by Hashtag Humanity Inc.. The BLAME TO CRUSH trademark is filed in the Education & Entertainment Services category with the following description:

Providing an online entertainment environment in the nature of an online electronic game for communicating multi-layered feelings and emotions by providing a vocabulary for communication in the online gaming environment; providing information online relating to computer games in the nature of a vocabulary for digital communication of complex feelings and emotions in an online electronic game; providing information online relating to computer games in the nature of communication tools to assist in communication of complex feelings and emotions through a vocabulary for digital communication in an online electronic game
blame to crush

General Information


Serial Number88119431
Word MarkBLAME TO CRUSH
Filing DateMonday, September 17, 2018
Status606 - ABANDONED - NO STATEMENT OF USE FILED
Status DateMonday, June 8, 2020
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing4000 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateTuesday, July 9, 2019

Trademark Statements


Goods and ServicesProviding an online entertainment environment in the nature of an online electronic game for communicating multi-layered feelings and emotions by providing a vocabulary for communication in the online gaming environment; providing information online relating to computer games in the nature of a vocabulary for digital communication of complex feelings and emotions in an online electronic game; providing information online relating to computer games in the nature of communication tools to assist in communication of complex feelings and emotions through a vocabulary for digital communication in an online electronic game

Classification Information


International Class041 - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes100, 101, 107
Class Status Code6 - Active
Class Status DateSaturday, September 22, 2018
Primary Code041
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

Trademark Owner History


Party NameHashtag Humanity Inc.
Party Type20 - Owner at Publication
Legal Entity Type03 - Corporation
AddressNewark, NJ 19702

Party NameHashtag Humanity Inc.
Party Type10 - Original Applicant
Legal Entity Type03 - Corporation
AddressNewark, NJ 19702

Trademark Events


Event DateEvent Description
Monday, June 8, 2020ABANDONMENT NOTICE E-MAILED - NO USE STATEMENT FILED
Monday, June 8, 2020ABANDONMENT - NO USE STATEMENT FILED
Wednesday, November 20, 2019TEAS CHANGE OF CORRESPONDENCE RECEIVED
Tuesday, September 3, 2019NOA E-MAILED - SOU REQUIRED FROM APPLICANT
Tuesday, July 9, 2019OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED
Tuesday, July 9, 2019PUBLISHED FOR OPPOSITION
Wednesday, June 19, 2019NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED
Thursday, June 6, 2019LAW OFFICE PUBLICATION REVIEW COMPLETED
Thursday, June 6, 2019ASSIGNED TO LIE
Thursday, May 23, 2019APPROVED FOR PUB - PRINCIPAL REGISTER
Thursday, May 23, 2019EXAMINER'S AMENDMENT ENTERED
Thursday, May 23, 2019NOTIFICATION OF EXAMINERS AMENDMENT E-MAILED
Thursday, May 23, 2019EXAMINERS AMENDMENT E-MAILED
Thursday, May 23, 2019EXAMINERS AMENDMENT -WRITTEN
Friday, December 28, 2018NOTIFICATION OF NON-FINAL ACTION E-MAILED
Friday, December 28, 2018NON-FINAL ACTION E-MAILED
Friday, December 28, 2018NON-FINAL ACTION WRITTEN
Friday, December 28, 2018ASSIGNED TO EXAMINER
Saturday, September 22, 2018NEW APPLICATION OFFICE SUPPLIED DATA ENTERED IN TRAM
Thursday, September 20, 2018NEW APPLICATION ENTERED IN TRAM