| Goods and Services | Online, non-downloadable multimedia in the nature of an educational animated television program series featuring topics related to history and religion; providing a website featuring information related to history; Providing online non-downloadable videos, movies, music, books, video games, live action films in the field of religion; Entertainment services, namely, providing online non-downloadable animated videos in the field of religion broadcast, streamed, and transmitted over television, cable television, satellite television, subscription television, the internet and global computer network; Provision of non-downloadable films and television programmes via a video on demand service; Entertainment services, namely, providing on-line, non-downloadable virtual and digital goods, namely, image files of art, avatars, emotes, beverages, collectible coins, clothing, headwear, footwear, eyewear, headphones, jewelry, watches, books, comics, bags, games, home goods, phones, photographs, posters, sports equipment, sporting goods, toys, trading cards, in each case, for use online and in virtual worlds for entertainment purposes; Entertainment services, namely, providing on line, non-downloadable virtual art, avatars, motif, beverages, collectible coins, clothing, headwear, footwear, eyewear, headphones, jewelry, watches, books, comics, bags, games, home goods, phones, photographs, posters, sports equipment, sporting goods, toys, trading cards for use in virtual environments created for entertainment purposes; Providing online non-downloadable crypto collectibles in the nature of video clips in the field of sports highlights, movies, music concerts, movie trailers, promotional movies and cultural and financial education |
| Goods and Services | Pre-recorded video tapes, pre-recorded audio tapes, pre-recorded compact disks, pre-recorded digital video discs featuring entertainment and educational material in the nature of video games, music, animated and live action films, Christian and values based teachings, reading and phonics; Downloadable video recordings featuring music, self-improvement, visual religious instruction, lifestyle and religious culture, religion, financial instruction, movies featuring anime sci-fi-universe, religion, spirituality, daily lifestyle and religious culture and non-religious culture, music files, video game software; downloadable virtual and digital goods, namely, image files of art, avatars, emotes, beverages, collectible coins, clothing, headwear, footwear, eyewear, headphones, jewelry, watches, books, comics, bags, games, home goods, phones, photographs, posters, sports equipment, sporting goods, toys, trading cards, in each case, for use online and in virtual worlds; Downloadable virtual goods in the nature of image files of kitchen and décor items, building structures, clouds, houses, plants, grass, ground, jewelry, glasses, clothes, shoes, body types, books, food for use in online virtual environments; Downloadable multimedia files, audio recordings, video recordings and image files containing photographs, artwork, text, audio, and video relating to physical and digital trading cards, artwork, memes, sneakers, toys, action figures, in each case, stored in digital wallets and authenticated by non-fungible tokens (NFTs); Downloadable computer software applications for creating browser extensions, widgets, emoticons, badges, images, game software enhancements, in each case, featuring general consumer merchandise; Downloadable digital assets and electronic data files, namely, downloadable video files in the field of sports highlights, movie clips, music concerts authenticated by non-fungible tokens (NFTs); Crypto collectibles in the nature of downloadable audio and video recordings in the field of sports highlights, movie clips, music concerts authenticated by non-fungible tokens (NFTs) and downloadable digital collectibles being image files of trading cards, sneakers, clothing, artwork authenticated by non-fungible tokens (NFTs) using blockchain technology; Downloadable web hosting computer software for allowing users inside virtual worlds, video games, and the metaverse to communicate with each other, play games, take photographs, teach and learn basketball, and engage in other virtual experiences and utilize virtual goods and items, namely, create, modify, and share images files of virtual goods and manage cryptocurrency transactions using blockchain technology |