BEATMANIA Trademark

Trademark Overview


On Tuesday, October 8, 2019, a trademark application was filed for BEATMANIA with the United States Patent and Trademark Office. The USPTO has given the BEATMANIA trademark a serial number of 88646381. The federal status of this trademark filing is REGISTERED as of Tuesday, October 27, 2020. This trademark is owned by Konami Digital Entertainment Co., Ltd.. The BEATMANIA trademark is filed in the Toys & Sporting Goods Products and Education & Entertainment Services categories with the following description:

Video game machines; amusement game machines; arcade game machines; arcade video game machines

Providing on-line video games; providing on-line computer games; providing entertainment information in the field of games; arranging, organizing and conducting electronic game competitions
beatmania

General Information


Serial Number88646381
Word MarkBEATMANIA
Filing DateTuesday, October 8, 2019
Status700 - REGISTERED
Status DateTuesday, October 27, 2020
Registration Number6186470
Registration DateTuesday, October 27, 2020
Mark Drawing4000 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateTuesday, December 31, 2019

Trademark Statements


Goods and ServicesVideo game machines; amusement game machines; arcade game machines; arcade video game machines
Goods and ServicesProviding on-line video games; providing on-line computer games; providing entertainment information in the field of games; arranging, organizing and conducting electronic game competitions
Pseudo MarkBEAT MANIA

Classification Information


International Class028 - Games and playthings; gymnastic and sporting articles not included in other classes; decorations for Christmas trees.
US Class Codes022, 023, 038, 050
Class Status Code6 - Active
Class Status DateSaturday, October 12, 2019
Primary Code028
First Use Anywhere DateWednesday, December 10, 1997
First Use In Commerce DateTuesday, March 28, 2006

International Class041 - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes100, 101, 107
Class Status Code6 - Active
Class Status DateSaturday, October 12, 2019
Primary Code041
First Use Anywhere DateWednesday, December 10, 1997
First Use In Commerce DateTuesday, March 28, 2006

Trademark Owner History


Party NameKonami Digital Entertainment Co., Ltd.
Party Type30 - Original Registrant
Legal Entity Type03 - Corporation
AddressTokyo 107-8324
JP

Party NameKonami Digital Entertainment Co., Ltd.
Party Type20 - Owner at Publication
Legal Entity Type03 - Corporation
AddressTokyo 107-8324
JP

Party NameKonami Digital Entertainment Co., Ltd.
Party Type10 - Original Applicant
Legal Entity Type03 - Corporation
AddressTokyo 107-8324
JP

Trademark Events


Event DateEvent Description
Tuesday, October 27, 2020REGISTERED-PRINCIPAL REGISTER
Wednesday, September 23, 2020NOTICE OF ACCEPTANCE OF STATEMENT OF USE E-MAILED
Tuesday, September 22, 2020ALLOWED PRINCIPAL REGISTER - SOU ACCEPTED
Monday, August 31, 2020STATEMENT OF USE PROCESSING COMPLETE
Monday, August 17, 2020USE AMENDMENT FILED
Monday, August 31, 2020CASE ASSIGNED TO INTENT TO USE PARALEGAL
Monday, August 17, 2020TEAS STATEMENT OF USE RECEIVED
Tuesday, February 25, 2020NOA E-MAILED - SOU REQUIRED FROM APPLICANT
Tuesday, December 31, 2019OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED
Tuesday, December 31, 2019PUBLISHED FOR OPPOSITION
Wednesday, December 11, 2019NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED
Tuesday, November 26, 2019APPROVED FOR PUB - PRINCIPAL REGISTER
Tuesday, November 26, 2019ASSIGNED TO EXAMINER
Saturday, October 12, 2019NEW APPLICATION OFFICE SUPPLIED DATA ENTERED IN TRAM
Friday, October 11, 2019NEW APPLICATION ENTERED IN TRAM