Goods and Services | Entertainment services in the nature of professional football games and exhibitions; providing sports and entertainment information via a global computer network, mobile applications, commercial on-line computer service or by cable, satellite, television and radio; arranging and conducting athletic competitions, namely, professional football games; production and distribution of radio and ongoing television programs in the field of sports; entertainment services in the nature of live shows featuring football games, organizing of football exhibition events, football competitions, musical performances, and dance performances, all of which live and for entertainment purposes; organization of sporting activities, namely, football skills competitions and football showcases being sport camps; distribution of television programming to cable and satellite television systems; distribution of television programs for others; entertainment services, namely, providing online electronic games; football fan club services; providing an Internet web site featuring sports news and entertainment news specifically in the field of football and sports; entertainment services in the nature of a fantasy football game; entertainment services, namely, providing metaverse experiences being online virtual world experiences by providing virtual environments in which users can interact for recreational, leisure, or entertainment purposes and providing an online virtual environment in which users can interact for sports, recreational, leisure or entertainment purposes; entertainment services, namely, providing online virtual worlds and the metaverse being a type of online virtual world in which users can interact for sports, recreational, leisure or entertainment purposes; entertainment services, namely, providing online, non-downloadable, augmented reality, virtual reality, virtual goods being sports clothing, artwork, avatars, characters being avatars, clothing, digital animated and non-animated designs of clothing and characters being avatars, digital overlay pictures, metahumans being avatars, all of which authenticated by non-fungible tokens (NFTs), all of which for use in the metaverse being a type of virtual social entertainment environment and for use in virtual environments created for entertainment purposes; entertainment services, namely, providing on-line, non-downloadable virtual clothing being forms of digital assets for use in the metaverse being a virtual environment, online virtual environment, and virtual environments, all of which created for entertainment purposes; entertainment services, namely, providing on-line, non- downloadable virtual image files of avatars, audio recordings, video recordings, music recordings, artwork being virtual image files of avatars, text being books and articles, or a combination thereof, all featuring content in the field of sports and entertainment for use in virtual environments and created for entertainment purposes; entertainment services, namely, providing on-line, non-downloadable virtual image files of avatars, audio recordings, video recordings, music recordings, artwork being virtual image files of avatars, text being books and articles, or a combination thereof, all featuring content in the field of sports and entertainment and all of which authenticated by non-fungible tokens (NFTs) for use in virtual environments and created for entertainment purposes; providing online non-downloadable electronic publications in the nature of magazines, articles, and e-books in the field of sports and football; entertainment services, namely, providing online, non-downloadable, virtual goods in the nature of image files of avatars featuring the sport of football for use in online virtual environments |
Description of Mark | The mark consists of a stylized capital letter "B". |
Goods and Services | Downloadable software in the nature of mobile applications for displaying information relating to football exhibitions, football schedules, media guides, audio and visual recordings relating to football; football helmets; protective helmets for sports; sports helmets; cell phone covers; magnetically encoded charge cards; decorative magnets; prerecorded compact discs and DVDs featuring the sport of football; downloadable video game software and downloadable computer game software; computer mouse pads; sunglasses, eyeglass cases; downloadable ring tones via the internet and wireless devices; downloadable graphics featuring content relating to football for use on computers and mobile phones and downloadable music files via a global computer network and wireless devices; decorative refrigerator magnets; video game cartridges and discs and computer game tapes; video game discs and computer game discs; video game cassettes and computer game cassettes; video game cartridges and computer game cartridges; video game software and computer game software, all recorded on CD-ROMs; cinematographic and television films, namely, motion picture films featuring football; downloadable virtual goods, namely, downloadable image files of trading cards, artwork, photographs, and memes the field of sports and entertainment, all accessible in online virtual worlds; downloadable virtual goods in the nature of artwork being image files, augmented reality image files, and digital overlay image files of avatars, characters being avatars, clothing, digital animated and non- animated designs of avatars and characters being avatars, metahumans being avatars, all of which for use in online virtual worlds and the metaverse being a type of online virtual world; downloadable virtual goods in the nature of artwork being image files, image files, augmented reality image files, and digital overlay image files of clothing, avatars, characters being avatars, digital animated and non-animated designs of avatars and characters being avatars, metahumans being avatars, all of which authenticated by non-fungible tokens (NFTs) and virtual tokens being virtual non-fungible tokens (NFTs) for use in online virtual worlds and the metaverse being a type of online virtual world; downloadable multimedia files containing artwork, text, audio and video files relating to football and sports; downloadable multimedia file containing artwork, text, audio and video files relating to football and sports content authenticated by non-fungible tokens (NFTs); downloadable virtual goods, namely, downloadable images being image files of avatars for use in virtual environments, audio files, video files, music files, artwork being image files, text files, all featuring content in the field of sports and football entertainment for use in online virtual environments; downloadable virtual goods, namely, downloadable images being image files of avatars for use in virtual environments, audio files, video files, music files, artwork being image files, text files, all featuring content in the field of sports and football entertainment and all of which authenticated by non-fungible tokens (NFTs), all of which for use in online virtual environments; downloadable virtual goods, namely, downloadable images being image files of avatars for use in virtual environments, audio files, video files, music files, artwork being image files, text files, all featuring content in the field of sports and football entertainment and all of which for use in online virtual worlds and the metaverse being a type of online virtual world; downloadable virtual goods, namely, downloadable images being image files of avatars for use in virtual environments, audio files, video files, music files, artwork being image files, text files, all featuring content in the field of sports and football entertainment and all of which authenticated by non-fungible tokens (NFTs) for use in online virtual worlds and the metaverse being a type of online virtual world; downloadable virtual goods, namely, downloadable computer software featuring images, audio, video, music, artwork, text, or a combination thereof, all featuring content in the field of sports and entertainment and all of which for use to interact with other users in online virtual worlds and the metaverse being a type of online virtual world; downloadable virtual goods, namely, downloadable computer software featuring images, audio, video, music, artwork, text, or a combination thereof, all featuring content in the field of sports and entertainment and all of which authenticated by non-fungible tokens (NFTs) for use to interact with other users in online virtual worlds and the metaverse being a type of online virtual world; downloadable software for accessing, buying, selling, trading, and safeguarding of virtual goods, including images, audio, video, music, artwork, text, non-fungible tokens (NFTs), or a combination thereof, all featuring content in the field of sports and entertainment; downloadable software for accessing, buying, selling, trading, and safeguarding of virtual goods in the nature of artwork being image files, image files, augmented reality image files, and digital overlay image files of clothing, avatars, characters being avatars, digital animated and non-animated designs of avatars and characters being avatars, metahumans being avatars; downloadable software for accessing, buying, selling, trading, and safeguarding of virtual goods in the nature of artwork being image files, image files, augmented reality image files, and digital overlay image files of clothing, avatars, characters being avatars, digital animated and non- animated designs of avatars and characters being avatars, metahumans being avatars, all of which authenticated by non-fungible tokens (NFTs); downloadable game software; downloadable images, namely, virtual goods in the nature of downloadable image files being trading cards, posters, and photographs featuring the sport of football for use in online virtual worlds and the metaverse being a type of online virtual world; downloadable virtual goods in the nature of image files of avatars featuring the sport of football for use in online virtual environments; downloadable multimedia files containing artwork, text, audio and video files relating to football authenticated by non-fungible tokens (NFTs) |
Goods and Services | Toys and sporting goods, namely, plush toys, stuffed toy animals, toy action figures, toy action figures and accessories therefor, cases for action figures, playsets for use with action figures, sports balls, golf bags, golf club covers, footballs, playing cards, jigsaw puzzles, billiard balls, dart boards, toy miniature helmets, children's dress up accessories, namely, toy helmets for play, toy foam novelty items, namely, foam fingers and hands, hand-held units for playing electronic game other than those adapted for use with an electronic external display screen or monitor; Christmas tree decorations; arcade games; bobblehead dolls; card games |
Goods and Services | Television broadcasting services; television transmission services; cable television broadcasting; radio broadcasting; broadcasting of video and audio programming over the Internet; information transmission via electronic communications networks; transmission of information through video communication systems; communication services, namely, audio and video broadcasting; broadcasting services and provision of telecommunication access to video and audio content provided via a video on demand service via the Internet and television; streaming of audio material on the Internet and via the Internet; streaming of video material on the Internet; telecommunication services, namely, transmission of podcasts; electronic delivery of images and photos via a global computer network; providing multiple-user access to a global computer information network for the purpose of participating in interactive polling in the field of football; wireless communications services, namely, transmission of information, namely, text, graphics, data, and entertainment information to mobile phones; mobile media services in the nature of electronic transmission of entertainment media content |
Goods and Services | Printed posters; printed calendars; pictorial prints; series of printed non-fiction books relating to football; printed magazines relating to football; stickers; bumper stickers; printed tickets to sports games and events; printed souvenir programs for sports events; printed sports trading cards; printed notepads; printed picture postcards; art pictures in the nature of printed photographs; stationery; pens and pencils; printed collectible trading cards; collectible printed trading cards and memorabilia holders specially adapted for holding printed collectible trading cards; cardboard and paper hangtags; packaging, namely, blister cards, paper for wrapping and packaging; collector albums for stickers being sticker collectables; sticker albums; collectable printed photographs; photo albums; printed photographs; framed art pictures; labels, namely, printed paper labels; paper folders; paper place mats; paper table mats; paper napkins; paper tablecloths; paper table linens; paper lunch bags; printed greeting cards; pictures in the nature of printed photographs; decals; temporary tattoo transfers; printed coloring books; printed children's activity books; printed notebooks; memo pads; printed date books; printed address books; printed agenda books; markers; pencil sharpeners; pencil cases; rubber stamps; stamp pads; chalk; paper banners; printed paper signs for doors; drawing rulers; erasers, rubber erasers; chalk erasers; blackboard erasers; decorative decals for vehicle windows; vinyl static cling decals relating to football, namely, decals on which football team names, logos, uniforms or events are printed for affixation to windows and windshields; lithographs; paper party bags; stencil plates, namely, stencils for tracing designs onto paper; paper gift wrap; paper cake decorations; paper; indoor ornaments of paper, namely, party ornaments of paper |
Goods and Services | Jewelry; watches; clocks; earrings; tie pins; bracelets; necklaces; charms for jewelry; rings being jewelry; collectible coins; commemorative coins; non-monetary coins of precious metal; pendants and key chains made of precious metal; charms for jewelry in precious metals or coated therewith; costume jewelry; cuff links; tie clips; decorative boxes made of precious metal; jewelry charms; key chains of precious metals; lapel pins; medals; precious metal trophies |
Goods and Services | Clothing, namely, tops as clothing; headwear; sports caps and hats; t-shirts; shirts; sweatshirts; tank tops; sweaters; clothing jackets; golf shirts; knit shirts; jerseys being clothing; warm up suits; socks |
Indication of Colors claimed | Color is not claimed as a feature of the mark. |
Goods and Services | Subscription to a television channel, namely, continuing subscription video program in the field of sports broadcast over the internet and a continuing subscription audio program in the field of football broadcast over the internet; online retail store services featuring virtual goods, namely, downloadable image files containing trading cards, artwork, photographs, and memes in the field of sports and entertainment for use in online virtual worlds; online retail store services featuring virtual goods, namely, downloadable virtual goods in the nature of artwork being image files, image files, augmented reality image files, and digital overlay image files of avatars, characters being avatars, clothing, digital animated and non-animated designs of avatars and characters being avatars, metahumans being avatars for use in online virtual worlds; online retail store services featuring virtual goods, namely, downloadable virtual goods in the nature of artwork being image files, image files, augmented reality image files, and digital overlay image files of clothing, avatars, characters being avatars, digital animated and non-animated designs of avatars and characters being avatars, metahumans being avatars, all of which authenticated by non-fungible tokens (NFTs) and virtual tokens being virtual non-fungible tokens (NFTs) and all of which is used for online virtual worlds; retail store services featuring virtual goods, namely, downloadable images, audio files, video files, music files, artwork, text files, or a combination thereof, all featuring content in the field of sports and entertainment and all of which for use in online virtual worlds and the metaverse being a type of online virtual world; retail store services featuring virtual goods, namely, downloadable images, audio files, video files, music files, artwork, text files, or a combination thereof, all featuring content in the field of sports and entertainment and all of which authenticated by non-fungible tokens (NFTs) for use in online virtual worlds and the metaverse being a type of online virtual world; provision of an online marketplace for buyers and sellers of digital assets and virtual goods in the nature of downloadable image files, music files, video clips, all featuring content in the field of sports and entertainment; provision of an online marketplace for buyers and sellers of digital assets and virtual goods in the nature of downloadable image files, music files, video clips, all featuring content in the field of sports and entertainment, all of which authenticated by non-fungible tokens (NFTs); mail order, on-line retail store services and mail order catalog services, all featuring general consumer merchandise related to sports and sports teams |
Goods and Services | Providing an interactive web site featuring technology that enables users to access, buy, sell, trade, and safeguard virtual goods, including augmented reality works, artwork, avatars, characters, clothing, digital animated and non-animated designs and characters, digital overlays, metahumans, non-fungible tokens (NFTs), and virtual tokens; providing an interactive web site featuring technology that enables users to access, buy, sell, trade, and safeguard virtual goods, including images, audio, video, music, artwork, text, non-fungible tokens (NFTs), or a combination thereof, all featuring content in the field of sports and entertainment; providing on-line non-downloadable software for accessing, buying, selling, trading, and safeguarding of virtual goods, including images, audio, video, music, artwork, text, non-fungible tokens (NFTs), or a combination thereof, all featuring content in the field of sports and entertainment; providing on-line non-downloadable software for accessing, buying, selling, trading, and safeguarding of virtual goods, including augmented reality goods, artwork, avatars, characters, clothing, digital animated and non-animated designs and characters, digital overlays, metahumans, non-fungible tokens (NFTs), and virtual tokens; providing online non- downloadable game software; providing temporary use of non-downloadable video game software and non-downloadable computer game software via a website |