ASTROBOY EDGE OF TIME Trademark

Trademark Overview


On Wednesday, August 24, 2016, a trademark application was filed for ASTROBOY EDGE OF TIME with the United States Patent and Trademark Office. The USPTO has given the ASTROBOY EDGE OF TIME trademark a serial number of 87149521. The federal status of this trademark filing is ABANDONED - FAILURE TO RESPOND OR LATE RESPONSE as of Sunday, July 9, 2017. This trademark is owned by Active Gaming Media Incorporated. The ASTROBOY EDGE OF TIME trademark is filed in the Computer & Software Products & Electrical & Scientific Products and Education & Entertainment Services categories with the following description:

Downloadable computer game programs; downloadable video game programs; computer game programs; video game programs

Providing on-line computer games; providing on-line video games
astroboy edge of time

General Information


Serial Number87149521
Word MarkASTROBOY EDGE OF TIME
Filing DateWednesday, August 24, 2016
Status602 - ABANDONED - FAILURE TO RESPOND OR LATE RESPONSE
Status DateSunday, July 9, 2017
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing5000 - Drawing with word(s) / letter(s) / number(s) in Stylized form
Published for Opposition DateNOT AVAILABLE

Trademark Statements


Indication of Colors claimedThe color(s) black and blue is/are claimed as a feature of the mark.
Description of MarkThe mark consists of the wording ASTROBOY above the wording EDGE OF TIME. ASTROBOY appears in black text, which is outlined in blue. EDGE OF TIME appears in blue text.
Goods and ServicesDownloadable computer game programs; downloadable video game programs; computer game programs; video game programs
Goods and ServicesProviding on-line computer games; providing on-line video games

Classification Information


International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateTuesday, August 30, 2016
Primary Code009
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

International Class041 - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes100, 101, 107
Class Status Code6 - Active
Class Status DateTuesday, August 30, 2016
Primary Code041
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

Trademark Owner History


Party NameActive Gaming Media Incorporated
Party Type10 - Original Applicant
Legal Entity Type03 - Corporation
AddressOsaka-shi, Osaka
JP

Trademark Events


Event DateEvent Description
Monday, July 10, 2017ABANDONMENT NOTICE MAILED - FAILURE TO RESPOND
Sunday, July 9, 2017ABANDONMENT - FAILURE TO RESPOND OR LATE RESPONSE
Thursday, December 8, 2016NOTIFICATION OF NON-FINAL ACTION E-MAILED
Thursday, December 8, 2016NON-FINAL ACTION E-MAILED
Thursday, December 8, 2016NON-FINAL ACTION WRITTEN
Monday, December 5, 2016ASSIGNED TO EXAMINER
Tuesday, August 30, 2016NEW APPLICATION OFFICE SUPPLIED DATA ENTERED IN TRAM
Saturday, August 27, 2016NEW APPLICATION ENTERED IN TRAM