ANDROMETA Trademark

Trademark Overview


On Wednesday, January 15, 2025, a trademark application was filed for ANDROMETA with the United States Patent and Trademark Office. The USPTO has given the ANDROMETA trademark a serial number of 98965057. The federal status of this trademark filing is RESPONSE AFTER NON-FINAL ACTION - ENTERED as of Thursday, October 2, 2025. This trademark is owned by MNNT. The ANDROMETA trademark is filed in the Education & Entertainment Services category with the following description:

Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes, namely, providing online computer games featuring virtual worlds in which users can interact for entertainment purposes; Entertainment services, namely, providing non-downloadable digital collectibles in the nature of 2D and 3D digital models, digital assets for those models, and AI models for use in virtual environments created for entertainment purposes; Use of digital collectibles in on-line contests, games and challenges, namely, providing online non-downloadable digital collectibles in the nature of image files of digital animated and non-animated designs of avatars for use in online contests, games, and challenges; production of video and computer game software; multimedia publishing of games; entertainment services, namely, providing online computer and electronic games; entertainment services, namely, providing temporary use of non-down...
andrometa

General Information


Serial Number98965057
Word MarkANDROMETA
Filing DateWednesday, January 15, 2025
Status661 - RESPONSE AFTER NON-FINAL ACTION - ENTERED
Status DateThursday, October 2, 2025
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing4 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateNOT AVAILABLE

Trademark Statements


Goods and ServicesEntertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes, namely, providing online computer games featuring virtual worlds in which users can interact for entertainment purposes; Entertainment services, namely, providing non-downloadable digital collectibles in the nature of 2D and 3D digital models, digital assets for those models, and AI models for use in virtual environments created for entertainment purposes; Use of digital collectibles in on-line contests, games and challenges, namely, providing online non-downloadable digital collectibles in the nature of image files of digital animated and non-animated designs of avatars for use in online contests, games, and challenges; production of video and computer game software; multimedia publishing of games; entertainment services, namely, providing online computer and electronic games; entertainment services, namely, providing temporary use of non-downloadable computer games; Entertainment services, namely, providing virtual environments in which users can interact for entertainment purposes, namely providing online computer games featuring virtual worlds in which users can interact for entertainment purposes}; Organizing, conducting and hosting social entertainment events for others, exhibitions, expositions, classes, and seminars and conferences, and one-on-one meetings being conferences in virtual worlds all for entertainment purposes in the fields of interactive entertainment, virtual reality, health and wellness, sports, gaming, fashion, lifestyle, and video game entertainment industries; Virtual reality game services provided on-line from a computer network featuring a virtual world made up of a culmination of different planets, geographical environments and cities that enables users to own, build, create and monetize their digital experience using a utility token; entertainment services, namely, providing an on-line computer game that provides users an ability to purchase tokenized land plots that owners can re-purpose and monetize
Pseudo MarkANDROMEDA META

Classification Information


International Class041 - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes100, 101, 107
Class Status Code6 - Active
Class Status DateWednesday, January 15, 2025
Primary Code041
First Use Anywhere DateTuesday, December 14, 2021
First Use In Commerce DateTuesday, December 14, 2021

Trademark Owner History


Party NameMNNT
Party Type10 - Original Applicant
Legal Entity Type03 - Corporation
AddressSheridan, WY 82801

Trademark Events


Event DateEvent Description
Wednesday, January 15, 2025NEW APPLICATION ENTERED
Monday, June 16, 2025NEW APPLICATION OFFICE SUPPLIED DATA ENTERED
Wednesday, July 2, 2025NON-FINAL ACTION WRITTEN
Wednesday, July 2, 2025NOTIFICATION OF NON-FINAL ACTION E-MAILED
Wednesday, July 2, 2025NON-FINAL ACTION E-MAILED
Thursday, October 2, 2025CORRESPONDENCE RECEIVED IN LAW OFFICE
Thursday, October 2, 2025TEAS RESPONSE TO OFFICE ACTION RECEIVED
Thursday, October 2, 2025TEAS/EMAIL CORRESPONDENCE ENTERED
Tuesday, June 24, 2025ASSIGNED TO EXAMINER