ALT SPACE Trademark

Trademark Overview


On Monday, January 6, 2020, a trademark application was filed for ALT SPACE with the United States Patent and Trademark Office. The USPTO has given the ALT SPACE trademark a serial number of 88748524. The federal status of this trademark filing is ABANDONED - FAILURE TO RESPOND OR LATE RESPONSE as of Thursday, October 15, 2020. This trademark is owned by Virtual Sports Entertainment LLC. The ALT SPACE trademark is filed in the Education & Entertainment Services category with the following description:

Virtual reality and augmented reality headsets, helmets, display screens, and sound systems comprised primarily of speakers adapted for use in playing video games, viewing motion pictures, and participating in virtual reality, augmented and mixed reality environments in which users can interact for recreational, leisure, or entertainment purposes; High performance computer hardware with specialized features for game playing and simulation ability; virtual reality and augmented reality game software for recreational, leisure, or entertainment purposes. Entertainment services, namely, providing facilities and equipment for playing laser tag games, immersive virtual reality experiences, virtual reality bays, soft-core weaponry combat and assault courses for use with guns, pistols, air guns rapid-fire mini guns, revolver-style gatling guns (gat), cannons, rifles, blasters, missile launchers, or other non-lethal weapons utilizing spongy artillery, whistler darts, foam projectiles, paintball...
alt space

General Information


Serial Number88748524
Word MarkALT SPACE
Filing DateMonday, January 6, 2020
Status602 - ABANDONED - FAILURE TO RESPOND OR LATE RESPONSE
Status DateThursday, October 15, 2020
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing4000 - Illustration: Drawing with word(s) / letter(s) / number(s) in Block form
Published for Opposition DateNOT AVAILABLE

Trademark Statements


Goods and ServicesVirtual reality and augmented reality headsets, helmets, display screens, and sound systems comprised primarily of speakers adapted for use in playing video games, viewing motion pictures, and participating in virtual reality, augmented and mixed reality environments in which users can interact for recreational, leisure, or entertainment purposes; High performance computer hardware with specialized features for game playing and simulation ability; virtual reality and augmented reality game software for recreational, leisure, or entertainment purposes. Entertainment services, namely, providing facilities and equipment for playing laser tag games, immersive virtual reality experiences, virtual reality bays, soft-core weaponry combat and assault courses for use with guns, pistols, air guns rapid-fire mini guns, revolver-style gatling guns (gat), cannons, rifles, blasters, missile launchers, or other non-lethal weapons utilizing spongy artillery, whistler darts, foam projectiles, paintballs, or other non-lethal ammunition for head-to-head or team competition; Location-based entertainment in the nature of indoor golf course featuring golf simulators; Entertainment in the nature of providing indoor golf facilities featuring interactive golf simulators; Entertainment in the nature of a golf activity center, golf and virtual golf games, and miniature golf; Entertainment services, namely, organization of combined sporting and electronic gaming competitions in which competitors interact in physical and virtual environments; entertainment services, namely, arranging and conducting of competitions for combined sporting and electronic gaming competitions in which competitors interact in physical and virtual environments; Entertainment services, namely, providing virtual reality and augmented reality environments in which users can interact for recreational, leisure, or entertainment, purposes; Entertainment services in the nature of arranging and conducting live interactive games for corporate events and team building; Providing a web site featuring information in the form of non-downloadable photographic, audio and video content relating to competitions for combined sporting and electronic gaming events in which competitors interact in physical and virtual environments; Interactive game programs; Software as a service (SAAS) services featuring virtual reality and augmented reality game software for recreational, leisure, or entertainment purposes. Software to provide access to 3D virtual reality environments, including avatars and user interfaces for 3D virtual reality; software that allows participants to view and interact with web content in a 3D virtual reality environment and to interact with others in a virtual reality environment for business, leisure, entertainment, or training purposes; software that is used for providing multi-user access to an online 3D virtual environment; software that allows participants from any physical location to access a virtual reality space via the internet; software for use with computers and peripherals, including speakers, microphones, headphones, virtual reality headsets, motion sensitive cameras, haptics, and other devices, to engage in and access content on the internet and communicate with others in real-time; software for processing, transmitting, or displaying graphics; software for communicating with others using real-time audio, gestures, body language, and visual methods; software for viewing content from the internet and sharing with others; software for providing individual or simultaneous multi-participant access to a virtual space; software used to provide multi-participant sharing of online content, including interactive content such as videos, games, conferencing, presentations, and other applications; computer software used to create, modify, and manipulate environments, avatars, functions, features, and objects in 3D virtual environments, including viewing 2D content in 3D; software for incorporating the 3D objects and applications into virtual reality environments. Communication services in the nature of voice, video, email, and data transmission in an online virtual environment; electronic message transmission; streaming of audio and video material from the internet; webcasting services; online conferencing services; computer services, namely, providing on-line facilities for real-time interaction with others concerning topics of general interest. Entertainment and education services, namely, providing 3D virtual reality environments, avatars, and user interfaces that allow multiple participants to interact for training and educational purposes; entertainment services, namely, providing 3D virtual reality environments that allow multiple participants to interact for entertainment purposes. Computer software design and development services, especially for virtual reality environments, avatars, user interfaces, customization, features and functions; design and development of multimedia and three-dimensional virtual environment software for others; computer services, namely, hosting an online 3D virtual environment featuring a wide variety of user-defined subject matter that may be accessed by means of communications networks; design and development of multimedia products; design of websites and 3D virtual environments; providing online non-downloadable software and software digital platforms for use in building three dimensional virtual environments, avatars, display of 2D content in 3D, features and functions. Research and development of technology in the field of object tracking, virtual reality, augmented reality, computer displays, and user-worn haptic devices

Classification Information


International Class041 - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes100, 101, 107
Class Status Code6 - Active
Class Status DateThursday, January 9, 2020
Primary Code041
First Use Anywhere DateNOT AVAILABLE
First Use In Commerce DateNOT AVAILABLE

Trademark Owner History


Party NameVirtual Sports Entertainment LLC
Party Type10 - Original Applicant
Legal Entity Type16 - Limited Liability Company
AddressTukwila, WA 98188

Trademark Events


Event DateEvent Description
Thursday, February 18, 2021APPLICANT/CORRESPONDENCE CHANGES (NON-RESPONSIVE) ENTERED
Thursday, February 18, 2021TEAS CHANGE OF CORRESPONDENCE RECEIVED
Thursday, February 18, 2021ATTORNEY/DOM.REP.REVOKED AND/OR APPOINTED
Thursday, February 18, 2021TEAS REVOKE/APP/CHANGE ADDR OF ATTY/DOM REP RECEIVED
Thursday, February 18, 2021TEAS CHANGE OF OWNER ADDRESS RECEIVED
Thursday, October 15, 2020ABANDONMENT NOTICE E-MAILED - FAILURE TO RESPOND
Thursday, October 15, 2020ABANDONMENT - FAILURE TO RESPOND OR LATE RESPONSE
Wednesday, March 25, 2020NOTIFICATION OF NON-FINAL ACTION E-MAILED
Wednesday, March 25, 2020NON-FINAL ACTION E-MAILED
Wednesday, March 25, 2020NON-FINAL ACTION WRITTEN
Wednesday, March 25, 2020ASSIGNED TO EXAMINER
Wednesday, February 5, 2020TEAS AMENDMENT ENTERED BEFORE ATTORNEY ASSIGNED
Wednesday, February 5, 2020TEAS VOLUNTARY AMENDMENT RECEIVED
Thursday, January 9, 2020NEW APPLICATION OFFICE SUPPLIED DATA ENTERED IN TRAM
Thursday, January 9, 2020NEW APPLICATION ENTERED IN TRAM