
| Serial Number | 79430666 |
| Word Mark | ACTIVATE |
| Filing Date | Monday, May 12, 2025 |
| Status | 661 - RESPONSE AFTER NON-FINAL ACTION - ENTERED |
| Status Date | Friday, April 24, 2026 |
| Registration Number | 0000000 |
| Registration Date | NOT AVAILABLE |
| Mark Drawing | 5 - Drawing with word(s) / letter(s) / number(s) in Stylized form |
| Published for Opposition Date | NOT AVAILABLE |
| Goods and Services | Downloadable computer software for creating interactive software games for mobile phones, tablet computers, computers, electronic and other mobile devices; downloadable communications software that allows transmission of videos and voice recordings through mobile phones and tablet computers; downloadable computer software and downloadable mobile application software for providing live scores, participant-based and game-based statistics and tournament and match point accumulation for live interactive games in which participants solve physical and mental challenges; downloadable computer software and downloadable mobile application software for providing live scores, participant-based and game-based statistics, push notifications and audio-visual content in the field of live interactive games in which participants solve physical and mental challenges. |
| Goods and Services | Entertainment services, namely, providing live interactive game rooms in which participants solve physical and mental challenges for entertainment purposes; information services, namely, providing a website for information on interactive games in which participants solve physical and mental challenges for entertainment purposes; entertainment services, namely, providing information via the internet in the field of live interactive games in which participants solve physical and mental challenges for entertainment purposes, featuring live scores, statistics, push notifications and audio-visual content; arranging and conducting interactive game competitions and tournaments not associated to an amusement park; entertainment information services, namely, providing information about live, interactive games and related sign-up, booking and pricing information via a website; entertainment services, namely, contest and incentive award programs designed to reward game participants who solve physical and mental challenges for entertainment purposes not associated to an amusement park; organizing and conducting access to a live interactive games sports league, namely, providing a web-based system and on-line portal for customers to participate in interactive games sports leagues for entertainment purposes; entertainment services, namely, providing live interactive games focused on fitness and skill development; providing live interactive game rooms in which participants solve physical and mental challenges for entertainment purposes; providing information to participants, namely, scores and statistics, tracking of players' rewards, game rotation schedule and challenges of other players via a website; providing a website for live, interactive game participants to check scores and statistics, track rewards, challenge other players and review game rotation schedule; providing a live interactive game amusement arcade not associated to an amusement park; providing a website featuring entertainment information in the field of live interactive games in which participants solve physical and mental challenges for entertainment purposes, for participants to check scores and statistics, track rewards, challenge other players and review game rotation schedule; provision of recreational activities; organisation, provision, and conducting of group recreational activities in the nature of live interactive games; corporate entertainment services, namely, organization, provision, and conducting of live interactive games for corporate groups; provision of interactive entertainment services, namely, obstacle course attractions and game show challenges, namely interactive games in which participants solve physical and mental challenges; live entertainment services, namely, providing interactive game rooms in which participants solve physical and mental challenges; provision of entertainment facilities in the nature of live interactive game rooms in which participants solve physical and mental challenges; organising of competitions in the field of live interactive games in which participants solve physical and mental challenges for the purpose of entertainment; party planning services relating solely to parties featuring live interactive games in live interactive game rooms; gaming machine entertainment services, namely, arranging and conducting live interactive gaming experiences featuring amusement game machines; organization of entertainment events in the nature of interactive game competitions; organization of community sporting events; online computer gaming services; organization of competitions in the field of live interactive games in which participants solve physical and mental challenges for education and entertainment purposes; organization of sports matches, namely, obstacle course competitions; providing information in the field of recreation; providing online, non-downloadable electronic publications, namely, newsletters in the field of recreational gaming and sport; providing recreational facilities for obstacle courses and interactive games; entertainment services, namely providing live interactive game rooms in which participants can play live interactive games in different locations and at different times |
| Goods and Services | Clothing, namely, hats, shirts, pants, jackets, sweatshirts, hooded sweatshirts, tshirts; athletic clothing and accessories, namely, hats, shirts, pants, jackets, sweatshirts, hooded sweatshirts, tshirts; casual clothing and accessories, namely, hats, shirts, pants, jackets, sweatshirts, hooded sweatshirts, tshirts; footwear and accessories, namely, shoes and socks |
| Goods and Services | Arranging and conducting incentive rewards programs to incentivize consumers to engage in interactive gaming and reward consumers in the field of interactive gaming; Administration of customer loyalty programs featuring rewards in the form of clothing and general consumer merchandise |
| Goods and Services | Streaming of live and pre-recorded audio-visual content, namely, interactive game championships and tournaments in which participants solve physical and mental challenges for entertainment purposes via a global computer network; streaming of live and pre-recorded audio-visual content in the nature of interactive virtual games for participants to collaborate and compete in different locations and at different times |
| International Class | 009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus. |
| US Class Codes | 021, 023, 026, 036, 038 |
| Class Status Code | 6 - Active |
| Class Status Date | Thursday, August 21, 2025 |
| Primary Code | 009 |
| First Use Anywhere Date | NOT AVAILABLE |
| First Use In Commerce Date | NOT AVAILABLE |
| International Class | 025 - Clothing, footwear, headgear. |
| US Class Codes | 022, 039 |
| Class Status Code | 6 - Active |
| Class Status Date | Thursday, August 21, 2025 |
| Primary Code | 025 |
| First Use Anywhere Date | NOT AVAILABLE |
| First Use In Commerce Date | NOT AVAILABLE |
| International Class | 035 - Advertising; business management; business administration; office functions. |
| US Class Codes | 100, 101, 102 |
| Class Status Code | 6 - Active |
| Class Status Date | Thursday, August 21, 2025 |
| Primary Code | 035 |
| First Use Anywhere Date | NOT AVAILABLE |
| First Use In Commerce Date | NOT AVAILABLE |
| International Class | 038 - Services allowing people to communicate with another by a sensory means. |
| US Class Codes | 100, 101, 104 |
| Class Status Code | 6 - Active |
| Class Status Date | Thursday, August 21, 2025 |
| Primary Code | 038 |
| First Use Anywhere Date | NOT AVAILABLE |
| First Use In Commerce Date | NOT AVAILABLE |
| International Class | 041 - Education; providing of training; entertainment; sporting and cultural activities. |
| US Class Codes | 100, 101, 107 |
| Class Status Code | 6 - Active |
| Class Status Date | Thursday, August 21, 2025 |
| Primary Code | 041 |
| First Use Anywhere Date | NOT AVAILABLE |
| First Use In Commerce Date | NOT AVAILABLE |
| Party Name | Activate Games Inc. |
| Party Type | 10 - Original Applicant |
| Legal Entity Type | 03 - Corporation |
| Address | CA |
| Event Date | Event Description |
| Thursday, August 21, 2025 | SN ASSIGNED FOR SECT 66A APPL FROM IB |
| Monday, August 25, 2025 | NEW APPLICATION OFFICE SUPPLIED DATA ENTERED |
| Monday, August 25, 2025 | APPLICATION FILING RECEIPT MAILED |
| Thursday, September 25, 2025 | ASSIGNED TO EXAMINER |
| Friday, September 26, 2025 | NON-FINAL ACTION WRITTEN |
| Saturday, September 27, 2025 | NON-FINAL ACTION (IB REFUSAL) PREPARED FOR REVIEW |
| Thursday, November 13, 2025 | REFUSAL PROCESSED BY MPU |
| Thursday, November 13, 2025 | NON-FINAL ACTION MAILED - REFUSAL SENT TO IB |
| Sunday, November 30, 2025 | REFUSAL PROCESSED BY IB |
| Friday, April 24, 2026 | TEAS RESPONSE TO OFFICE ACTION RECEIVED |
| Friday, April 24, 2026 | CORRESPONDENCE RECEIVED IN LAW OFFICE |
| Friday, April 24, 2026 | TEAS/EMAIL CORRESPONDENCE ENTERED |