ABCMOUSE Trademark

Trademark Overview


On Tuesday, December 23, 2025, a trademark application was filed for ABCMOUSE with the United States Patent and Trademark Office. The USPTO has given the ABCMOUSE trademark a serial number of 99563352. The federal status of this trademark filing is NEW APPLICATION - RECORD INITIALIZED NOT ASSIGNED TO EXAMINER as of Tuesday, December 23, 2025. This trademark is owned by Age of Learning, Inc.. The ABCMOUSE trademark is filed in the Computer & Software Products & Electrical & Scientific Products, Paper & Printed Material Products, Toys & Sporting Goods Products, and Education & Entertainment Services categories with the following description:

Printed educational publications, namely, workbooks and activity books in the fields of language arts, reading, writing, comprehension, criticism, English as a second language, mathematics, physical sciences, US and world history, geography, critical thinking and analysis, music and art; Printed flash cards

Educational services, namely, providing online informal programs for preschool to middle school level users in the fields of English and Spanish language arts, including reading, writing, comprehension, criticism, English as a second language, mathematics, theoretical and physical sciences, US and world history, geography, critical thinking and analysis, music and art, using online activities, games, videos, interactive exercises, and printable materials distributed therewith; Entertainment services, namely, providing online computer educational games in the fields of English and Spanish language arts, including reading, writing, comprehension, criticism, English as a second language, mathematics, theoretical and physical sciences, US and world history, geography, critical thinking and analysis, music and art; Entertainment services, namely, providing web sites featuring non-downloadable educational videos for preschool to middle school level users in the fields of English and Spanish ...

Playsets for educational games; Toy building blocks; Educational toys for teaching math principles to children, namely, manipulative blocks for displaying patterns and groupings; Balls for games; Toy vehicles; Toy vehicle track sets and roadways and accessories therefor; Toy buildings and accessories therefor; Toy building structures and toy vehicle tracks; Hand-held units for playing electronic games in the nature of educational games

Downloadable educational interactive video game programs; Downloadable educational interactive multimedia computer game programs; Downloadable educational computer software and programs featuring educational activities, information, stories, and games; Downloadable software enabling transfer of data between mobile communications apparatus in the field of education and entertainment; Downloadable computer game software for use with mobile communications devices to enable users to play educational games therewith; Downloadable computer software and programs enabling users of mobile communications devices to access databases and global computer networks and educational entertainment multimedia content, all in the field of education and entertainment
abcmouse

General Information


Serial Number99563352
Word MarkABCMOUSE
Filing DateTuesday, December 23, 2025
Status630 - NEW APPLICATION - RECORD INITIALIZED NOT ASSIGNED TO EXAMINER
Status DateTuesday, December 23, 2025
Registration Number0000000
Registration DateNOT AVAILABLE
Mark Drawing3 - Illustration: Drawing or design which also includes word(s) / letter(s) / number(s)
Published for Opposition DateNOT AVAILABLE

Trademark Statements


Indication of Colors claimedColor is not claimed as a feature of the mark.
Goods and ServicesPrinted educational publications, namely, workbooks and activity books in the fields of language arts, reading, writing, comprehension, criticism, English as a second language, mathematics, physical sciences, US and world history, geography, critical thinking and analysis, music and art; Printed flash cards
Goods and ServicesEducational services, namely, providing online informal programs for preschool to middle school level users in the fields of English and Spanish language arts, including reading, writing, comprehension, criticism, English as a second language, mathematics, theoretical and physical sciences, US and world history, geography, critical thinking and analysis, music and art, using online activities, games, videos, interactive exercises, and printable materials distributed therewith; Entertainment services, namely, providing online computer educational games in the fields of English and Spanish language arts, including reading, writing, comprehension, criticism, English as a second language, mathematics, theoretical and physical sciences, US and world history, geography, critical thinking and analysis, music and art; Entertainment services, namely, providing web sites featuring non-downloadable educational videos for preschool to middle school level users in the fields of English and Spanish language arts, including reading, writing, comprehension, criticism, English as a second language, mathematics, theoretical and physical sciences, US and world history, geography, critical thinking and analysis, music and art
Goods and ServicesPlaysets for educational games; Toy building blocks; Educational toys for teaching math principles to children, namely, manipulative blocks for displaying patterns and groupings; Balls for games; Toy vehicles; Toy vehicle track sets and roadways and accessories therefor; Toy buildings and accessories therefor; Toy building structures and toy vehicle tracks; Hand-held units for playing electronic games in the nature of educational games
Goods and ServicesDownloadable educational interactive video game programs; Downloadable educational interactive multimedia computer game programs; Downloadable educational computer software and programs featuring educational activities, information, stories, and games; Downloadable software enabling transfer of data between mobile communications apparatus in the field of education and entertainment; Downloadable computer game software for use with mobile communications devices to enable users to play educational games therewith; Downloadable computer software and programs enabling users of mobile communications devices to access databases and global computer networks and educational entertainment multimedia content, all in the field of education and entertainment
Description of MarkThe mark consists of a circle above a tilted rectangle with rounded corners, stacked over a semicircle with the flat edge on top and rounded corners, all to the left of the wording "ABC" over the wording "MOUSE".

Classification Information


International Class009 - Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; automatic vending machines and mechanisms for coin operated apparatus; cash registers, calculating machines, data processing equipment and computers; fire extinguishing apparatus.
US Class Codes021, 023, 026, 036, 038
Class Status Code6 - Active
Class Status DateTuesday, December 23, 2025
Primary Code009
First Use Anywhere DateFriday, November 7, 2025
First Use In Commerce DateFriday, November 7, 2025

International Class016 - Paper, cardboard and goods made from these materials, not included in other classes; printed matter; bookbinding material; photographs; stationery; adhesives for stationery or household purposes; artists' materials; paint brushes; typewriters and office requisites (except furniture); instructional and teaching material (except apparatus); plastic materials for packaging (not included in other classes); printers' type; printing blocks.
US Class Codes002, 005, 022, 023, 029, 037, 038, 050
Class Status Code6 - Active
Class Status DateTuesday, December 23, 2025
Primary Code016
First Use Anywhere DateFriday, November 21, 2025
First Use In Commerce DateFriday, November 21, 2025

International Class028 - Games and playthings; gymnastic and sporting articles not included in other classes; decorations for Christmas trees.
US Class Codes022, 023, 038, 050
Class Status Code6 - Active
Class Status DateTuesday, December 23, 2025
Primary Code028
First Use Anywhere DateFriday, November 21, 2025
First Use In Commerce DateFriday, November 21, 2025

International Class041 - Education; providing of training; entertainment; sporting and cultural activities.
US Class Codes100, 101, 107
Class Status Code6 - Active
Class Status DateTuesday, December 23, 2025
Primary Code041
First Use Anywhere DateFriday, November 7, 2025
First Use In Commerce DateFriday, November 7, 2025

Trademark Owner History


Party NameAge of Learning, Inc.
Party Type10 - Original Applicant
Legal Entity Type03 - Corporation
AddressGlendale, CA 91203

Trademark Events


Event DateEvent Description
Tuesday, December 23, 2025NEW APPLICATION ENTERED
Tuesday, December 23, 2025APPLICATION FILING RECEIPT MAILED